Ice cold. Her ass is ice cold. Her feet are freezing. It sends chills through her. She tosses and turns, but her skin scrapes uneven concrete, so she sits up rapidly, eyes bulging wide.
An orange glow fills the room. It's cold. The air is dry, yet a foul smell sticks to it. There's a door in front of her - white iron with a broken handle. It is shut tight. Not that she can open it.
Trying to stand up, it becomes readily apparent that her ankles are bound. Her wrists too, arms behind her back. She's lying on her back, dressed in her short jean shorts, suspenders cut and shredded, a light orange shirt over her torso. She can feel that her orange hair is a mess, shoulder length, and missing its normal bindings.
Her long, voluptuous feet are bare, a cold sweat sitting on her chilled flesh. She curls her toes, waking her numb feet.
She manages to sit up and look around the room, wetting her lips and sucking in a deep breath, her throat and tongue dry. She can feel her heart beat like it's an icy snail, chilled blood slithering languidly through her veins.
Beside her is a black stone topped cabinet. There is a mangled sink beside it. In front of her is a mauled fume hood - shards of glass lying right in front of her. There is a mysterious white powder sprinkled onto the concrete floor, thankfully none of it is within close proximity of her.
Behind her are a series of rectangular windows. Some are boarded up, others are shattered, a few still intact. She squirms over to them like a worm, wincing as her skin drags across the cold rough concrete.
She pushes against the floor and manages to stand up, laying forward against an ice-cold radiator sticking out from the wall. She can't see over the window, but judging by the way the evening clouds loom tiredly in the sky, she's at least a few stories up.
There's a sudden bang and a clatter. She turns rapidly toward the door, but realizes it was the knocking of steam inside a pipe. She huffs and returns to the spot where she had woken up beside the cabinet in the middle of the room, carefully navigating past the broken glass toward the door. She tries to push against it, her heart pounding as she feels it fail to give way. She grits her teeth and grunts, pushing hard against the heavy white metal. She can hear a hinge grind, but apparently something is barring the door's way.
She backs away from the door, resting against a wall as she gets onto the flats of her barefeet. Her ankles and wrists are bound in coarse hemp and it stings to try wiggle out of it. She's able to slowly stand, realizing she isn't entirely helpless, but she can't walk, at best, she can hop, which isn't the best methods of travel, with broken glass scattered around the room.
She looks around with her newly gained height, noting through the windows she is definitely several stories up. At the opposite end of the room are several metal lockers. One is barred and busted shut, while two others are wide open, chemicals in shut glass jars and corked flasks left in the open. They appear to be marked and labeled.
There is a coat rack in the corner, though no garments, namely her missing shoes, are present.
The girl closes her eyes and opens them tiredly, noting the peeling white paint on the falls, the ceiling like it was slowly gnawed upon by a pair of Raticate teeth. Is that what the white powder is?
She clenches her fists, pulling on her wrist bindings. Wondering what she should do. She can't recall anything leading up to this. She had been in Cerulean after parting ways with Ash... she had gone to the gym to speak with her sister after depositing her pokemon at the center, and then... nothing. It's all a blur. Had she been abducted? Was she dreaming? Where was she at all?
Read the comments on this episode
(Posted Sun, 18 Dec 2011 06:04)
Questions? Problems? Suggestions?
Send a mail to addventure@bast-enterprises.de
or use the contact form.
らんま1/2 © Rumiko Takahashi
All other series and their characters are © by their respective creators or owners. No claims of ownership of these characters are implied by the authors of this Addventure, or should be inferred.
The Anime Addventure is a non-profit site.